


The game is locked by default, and you'll need to open your Fallout4Pref.ini file (located at C:\Users\\Documents\My Games\Fallout4\) and change iPresentInterval=1 to iPresentInterval=0 in order to unlock your frame rate.ĭo the same with the Fallout4.ini file, and then make sure both files are read-only, otherwise they will be reset once the game is launched. Update: there is now an easy way to change most of the settings below, thanks to Bilago's Fallout 4 Configuration Tool.īethesda had previously said that Fallout 4 on PC would run at more than 60 FPS, but unfortunately that did not turn out to be true. Just a few hours after Bethesda's latest RPG has officially released, the community has already found some useful Fallout 4 tweaks most of them come from Steam user Gabi, who published a comprehensive guide to improve your Fallout 4 experience on PC. My best guess right now is in Actors\Actor Action but I never monkeyed about with the combat systemĮdited by jet4571, 12 June 2012 - 03:41 am.The Wasteland has opened once again for everyone. So look for them asterisks so you know whats mod and whats vanilla. you will begin to hate the asterisk if you continue modding though, after the 10th time just looking at something to see how its setup and then there is an asterisk on it even if you didn't change it in any way. hell creating a new armor is no fun with an armor entry, armor addon, and then the entries for crafting and tempering when all that could've just been in the armor entry itself and duplicated with edits for each variation rather than 4 entries for 1 variation.Īnyway, there is the almighty asterisk showing what is in the mod in the lists. I can see why the OP doesn't want to open the CK to work on the esp file with the severe lack of organization Bethesda gives us. every ebony armor variation should be grouped together with a suffix stating enchantments. Yeah Bethesda noobtime mistakes using a prefix instead of a suffix for everything and 3/4 the list starts with E, N, and C.Ī prefix should be quest related or location related and only that. like starting with Enc for an NPC, or EnchArmor for armor, or Ench for weapons. Or he could be a jackass and have named everything where it lands in the very middle of some rather large groups.
